Not exactly an MMO but you can see a bunch of people in the cities. If you’ve never played Spiral Knights on Steam before, it’s a free to play instanced co-op game. Related: Conquer Online Comes to the iPad I’m tired of bad clones, I want the real deal. Either way, having an official Diablo game on mobile devices would be huge. There are plenty of stories in the Diablo mythos we could play through if they don’t want to just port over an existing game. Having online co-op or PvP arena battles would be huge, too. ![]() Be it Diablo 1, 2 or some amalgamation of 3, it would sell so much I can’t even think of a number. With the recent news that Blizzard was thinking of bringing Diablo to GameBoy years ago, perhaps they should rethink their mobile strategy and bring Diablo to app stores. Plus it would be a nice nostalgic release before PSO2 comes out in the US. I still know plenty of people who hook up their Gamecubes and play PSO, they would buy this in an instant. Bringing online co-op in the mix would be huge, too. Movement and turning feels slow and risky so moving this to mobile wouldn’t hamper that at all. Controls wouldn’t feel too awkward because they already feel awkward with a controller. I’m talking about either the Dreamcast or Gamecube version of Ep. The way tablets are going right now with hardware, they should be able to play this game with no problem. I know I’d rather get in a quick FTL run on the go rather than boot it up on my PC. Controls would be easy to configure as most menus that you need to use have on-screen buttons already. FTL has been a great hit on Steam and it would do equally as well on mobile platforms. For a game that makes you feel like you’re living out your own Star Trek fantasy, touch controls would just reinforce that futuristic feeling. Talk about a game waiting for a touch interface. Either way, having a full fledged Battle Network with hundreds of collectible battle chips and online play would be huge. The gameplay could be modified to follow your finger input in the Cyber World and even in battle. You could drag your finger across the tiles to move MegaMan around in battle or go traditional with a D-Pad and some virtual buttons. StarCraft Mobile would sell like hotcakes and perhaps be the most played online game in the mobile arena. If done right…Ĭall me a fanboy if you want but I really think Battle Network would work really well in the mobile world. This could even get big enough to have support at the world tournaments. I could see many batteries dying just from people getting sucked in online tournaments. How about the original? Bringing StarCraft to mobile devices with online play would be huge. This would have to be heavily modified to work but perhaps we don’t even have to go with Wings of Liberty. I could see this being a huge hit on the Galaxy Note series of phones. It would be a great fit for mobile devices. The Vita version was a good seller in a sea of great launch titles. So why not throw this up on app stores and rake in some dough? Add in leaderboards and online tournaments. Lumines was a smash hit and even now it commands a ton of sales whenever a new one hits. When this first hit the PSP I don’t think anyone realized how big this would be. Note: These games are not ranking in any particular order. We all may not like mobile gaming for various reasons but having the following ten games on the app stores and markets would really increase my time playing on them. Hell, you’d be a hero if you brought these games to Windows Phone. There’s nothing wrong with bringing a version of your game to Apple’s iOS or Google’s Android. Some companies just need to either work on a mobile version of a console game or stop being so pig headed and bring some of their franchises to tablets and smartphones. They just sit and wait for the next mobile phenomenon to release and then feast on it.Įvery new mobile hit doesn’t need to be an original game, though. The problem is that they never know what kind of itch they have. You have to satisfy that itch that mobile gamers have. You can make a lot of money on app stores if you just come up with that right idea for the right time. When you see companies like Rovio, Gameloft, Zynga, and EA haul in tons of cash just on in-app purchases, you know that the platform is doing pretty good for itself. ![]() There’s no denying the force that mobile gaming has become.
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